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Text File
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1996-01-04
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80KB
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2,824 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Thu Oct 26 21:26:24 1995
#
# AUTHOR Claude Pradervand
#
#
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 7
POD: MOUSEBOT.3DO # 00
POD: _8X48.3DO # 01
POD: _8X16.3DO # 02
POD: TIELO-3.3DO # 03
POD: KYL3DO.3DO # 04
POD: BASE.3DO # 05
POD: GUN.3DO # 06
/*
# SPRITES
# =======
*/
SPRS 26
SPR: TALLIT2.WAX # 00
SPR: OFFCFIN.WAX # 01
SPR: STORMFIN.WAX # 02
SPR: COMMANDO.WAX # 03
SPR: ILIFE.WAX # 04
SPR: IARMOR.WAX # 05
SPR: INTDROID.WAX # 06
SPR: CFLAME.WAX # 07
SPR: DFLAME.WAX # 08
SPR: PHASE2.WAX # 09
SPR: IREVIVE.WAX # 10
SPR: TABLE.WAX # 11
SPR: CHAIR.WAX # 12
SPR: TRIPLT.WAX # 13
SPR: REEYEES.WAX # 14
SPR: REDLIT.WAX # 15
SPR: PHASE1.WAX # 16
SPR: LIT1.WAX # 17
SPR: PROBE.WAX # 18
SPR: REMOTE.WAX # 19
SPR: LIT2.WAX # 20
SPR: BARREL.WAX # 21
SPR: BOSSK.WAX # 22
SPR: EMSCULP.WAX # 23
SPR: BOBAFETT.WAX # 24
SPR: GAMGUARD.WAX # 25
/*
# FRAMES
# ======
*/
FMES 24
FME: IDATA.FME # 00
FME: IGOGGLES.FME # 01
FME: IST-GUNU.FME # 02
FME: ICHARGE.FME # 03
FME: IMEDKIT.FME # 04
FME: IBATTERY.FME # 05
FME: IMASK.FME # 06
FME: IENERGY.FME # 07
FME: DEDBODY2.FME # 08
FME: IPOWER.FME # 09
FME: IAUTOGUN.FME # 10
FME: DEDBODY3.FME # 11
FME: DEDBODY1.FME # 12
FME: ASHTRAY.FME # 13
FME: IMORTAR.FME # 14
FME: ISHELLS.FME # 15
FME: LIT4.FME # 16
FME: LANDMINE.FME # 17
FME: IDETS.FME # 18
FME: GFVENTDN.FME # 19
FME: ICANNON.FME # 20
FME: IPLAZMA.FME # 21
FME: IMSLS.FME # 22
FME: IFUSION.FME # 23
/*
# SOUNDS
# ======
*/
SOUNDS 0
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 443
/* 0 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 268.25 Y: 60.00 Z: 284.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 1 : IDATA.FME */
CLASS: FRAME DATA: 0 X: 466.00 Y: -40.00 Z: 286.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DATATAPE
RADIUS: 1.5
LOGIC: UPDATE
SEQEND
/* 2 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 374.00 Y: 42.00 Z: 420.00 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 3 : TALLIT2.WAX */
CLASS: SPRITE DATA: 0 X: 316.00 Y: 64.00 Z: 428.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 4 : SAFE */
CLASS: SAFE DATA: 0 X: 272.25 Y: 64.00 Z: 282.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 5 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 448.00 Y: 42.00 Z: 220.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERR
SEQEND
/* 6 : IGOGGLES.FME */
CLASS: FRAME DATA: 1 X: 396.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 7 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 212.00 Y: 64.00 Z: 288.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 8 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 420.00 Y: 64.00 Z: 400.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 9 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 358.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 10 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: 402.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 11 : ILIFE.WAX */
CLASS: SPRITE DATA: 4 X: 544.00 Y: 64.00 Z: 280.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 12 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 288.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 13 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 212.00 Y: 64.00 Z: 332.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 14 : INTDROID.WAX */
CLASS: SPRITE DATA: 6 X: 364.00 Y: 58.00 Z: 400.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 15 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: 388.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 16 : _8X48.3DO */
CLASS: 3D DATA: 1 X: 550.00 Y: 64.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 17 : CFLAME.WAX */
CLASS: SPRITE DATA: 7 X: 513.00 Y: 24.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
RADIUS: 0
SEQEND
/* 18 : DFLAME.WAX */
CLASS: SPRITE DATA: 8 X: 576.00 Y: 24.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
RADIUS: 0
SEQEND
/* 19 : DFLAME.WAX */
CLASS: SPRITE DATA: 8 X: 544.00 Y: 24.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
RADIUS: 0
SEQEND
/* 20 : IMASK.FME */
CLASS: FRAME DATA: 6 X: 132.00 Y: 36.00 Z: 330.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 21 : IMASK.FME */
CLASS: FRAME DATA: 6 X: 137.00 Y: 36.00 Z: 330.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 22 : IMASK.FME */
CLASS: FRAME DATA: 6 X: 127.00 Y: 36.00 Z: 330.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 23 : IMASK.FME */
CLASS: FRAME DATA: 6 X: 122.00 Y: 36.00 Z: 330.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 24 : _8X16.3DO */
CLASS: 3D DATA: 2 X: 260.00 Y: 9.00 Z: 364.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 25 : _8X16.3DO */
CLASS: 3D DATA: 2 X: 280.00 Y: 9.00 Z: 364.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 26 : _8X16.3DO */
CLASS: 3D DATA: 2 X: 280.00 Y: 9.00 Z: 316.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 27 : _8X16.3DO */
CLASS: 3D DATA: 2 X: 260.00 Y: 9.00 Z: 316.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 28 : _8X16.3DO */
CLASS: 3D DATA: 2 X: 404.00 Y: -24.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 29 : _8X48.3DO */
CLASS: 3D DATA: 1 X: 256.00 Y: -34.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 30 : SAFE */
CLASS: SAFE DATA: 0 X: 488.00 Y: 64.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 31 : SAFE */
CLASS: SAFE DATA: 0 X: 608.00 Y: 32.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
/* 32 : SAFE */
CLASS: SAFE DATA: 0 X: 184.00 Y: 42.00 Z: 304.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
/* 33 : SAFE */
CLASS: SAFE DATA: 0 X: 44.00 Y: 16.00 Z: 288.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 34 : SAFE */
CLASS: SAFE DATA: 0 X: 288.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 35 : SAFE */
CLASS: SAFE DATA: 0 X: 408.00 Y: -24.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
/* 36 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 276.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 37 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 300.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 38 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 368.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 39 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 404.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 40 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 404.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 41 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 368.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 42 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 276.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 43 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 252.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 44 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 264.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 45 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 300.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 46 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 392.00 Y: 64.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 47 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 392.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 48 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 356.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 49 : DEDBODY2.FME */
CLASS: FRAME DATA: 8 X: 232.00 Y: 64.00 Z: 352.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 50 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 212.00 Y: 64.00 Z: 272.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
TYPE: TROOP
SEQEND
/* 51 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 220.00 Y: 64.00 Z: 280.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 52 : PHASE2.WAX */
CLASS: SPRITE DATA: 9 X: 412.00 Y: 64.00 Z: 348.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: D_TROOP2
BOSS: TRUE
SEQEND
/* 53 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 316.00 Y: 64.00 Z: 404.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 54 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 340.00 Y: 64.00 Z: 404.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 55 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 412.00 Y: 64.00 Z: 356.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 56 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 362.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 57 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 366.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 58 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 384.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 59 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 380.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 60 : INTDROID.WAX */
CLASS: SPRITE DATA: 6 X: 388.00 Y: 58.00 Z: 400.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: INT_DROID
SEQEND
/* 61 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 364.00 Y: 64.00 Z: 420.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 62 : TIELO-3.3DO */
CLASS: 3D DATA: 3 X: 224.00 Y: 48.00 Z: 280.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 63 : KYL3DO.3DO */
CLASS: 3D DATA: 4 X: 276.00 Y: 54.00 Z: 292.00 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
/* 64 : TALLIT2.WAX */
CLASS: SPRITE DATA: 0 X: 428.00 Y: 64.00 Z: 428.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 65 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 484.00 Y: 62.00 Z: 376.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 66 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 492.00 Y: 62.00 Z: 368.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 67 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 492.00 Y: 62.00 Z: 348.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 68 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 472.00 Y: 64.00 Z: 364.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 69 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 480.00 Y: 64.00 Z: 356.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 70 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 480.00 Y: 64.00 Z: 352.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 71 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 476.00 Y: 64.00 Z: 356.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 72 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 472.00 Y: 64.00 Z: 360.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 73 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 468.00 Y: 64.00 Z: 364.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 74 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 480.00 Y: 62.00 Z: 376.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 75 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 484.00 Y: 62.00 Z: 372.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 76 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 492.00 Y: 62.00 Z: 372.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 77 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 496.00 Y: 62.00 Z: 368.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 78 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 492.00 Y: 62.00 Z: 352.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 79 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 496.00 Y: 62.00 Z: 348.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 80 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 448.00 Y: 64.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 81 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 468.00 Y: 64.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 82 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 500.00 Y: 62.00 Z: 380.00 PCH: 0.00 YAW: -135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 83 : TRIPLT.WAX */
CLASS: SPRITE DATA: 13 X: 500.00 Y: 62.00 Z: 344.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 84 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: 452.00 Y: 64.00 Z: 376.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: REE_YEES
SEQEND
/* 85 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: 484.00 Y: 62.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: REE_YEES
SEQEND
/* 86 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: 496.00 Y: 62.00 Z: 360.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: REE_YEES
SEQEND
/* 87 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 468.00 Y: 64.00 Z: 352.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 88 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 500.00 Y: 62.00 Z: 352.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 89 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 500.00 Y: 62.00 Z: 372.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 90 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 444.00 Y: 64.00 Z: 360.00 PCH: 0.00 YAW: -30.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 91 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 460.00 Y: 64.00 Z: 320.00 PCH: 0.00 YAW: -30.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 92 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 488.00 Y: 64.00 Z: 308.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 93 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 216.00 Y: 64.00 Z: 332.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 94 : REDLIT.WAX */
CLASS: SPRITE DATA: 15 X: 572.00 Y: 54.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 95 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 540.00 Y: 64.00 Z: 344.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 96 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 542.00 Y: 64.00 Z: 346.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 97 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 554.00 Y: 64.00 Z: 346.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 98 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 556.00 Y: 64.00 Z: 344.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 99 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 554.00 Y: 64.00 Z: 344.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 100 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 400.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 101 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 528.00 Y: 75.00 Z: 314.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 102 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 528.00 Y: 75.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 103 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 552.00 Y: 64.00 Z: 282.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 104 : IAUTOGUN.FME */
CLASS: FRAME DATA: 10 X: 548.00 Y: 64.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 105 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 428.00 Y: 64.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 106 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 612.00 Y: 76.00 Z: 292.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 107 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 620.00 Y: 76.00 Z: 332.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 108 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 604.00 Y: 76.00 Z: 324.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 109 : PHASE1.WAX */
CLASS: SPRITE DATA: 16 X: 604.00 Y: 76.00 Z: 300.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP1
SEQEND
/* 110 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 632.00 Y: 76.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 111 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 620.00 Y: 76.00 Z: 296.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 112 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 620.00 Y: 76.00 Z: 292.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 113 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 520.00 Y: 48.00 Z: 292.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 114 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 520.00 Y: 48.00 Z: 332.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 115 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 604.00 Y: 32.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 116 : PHASE1.WAX */
CLASS: SPRITE DATA: 16 X: 552.00 Y: 48.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP1
SEQEND
/* 117 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 588.00 Y: 48.00 Z: 336.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 118 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 588.00 Y: 48.00 Z: 288.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 119 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 476.00 Y: 40.00 Z: 408.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 120 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 464.00 Y: 40.00 Z: 424.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 121 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 436.00 Y: 42.00 Z: 380.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 122 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 464.00 Y: 40.00 Z: 416.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 123 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 480.00 Y: 42.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 124 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 460.00 Y: 42.00 Z: 352.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 125 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 460.00 Y: 42.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 126 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 472.00 Y: 36.00 Z: 428.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 127 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 484.00 Y: 40.00 Z: 408.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 128 : IAUTOGUN.FME */
CLASS: FRAME DATA: 10 X: 476.00 Y: 36.00 Z: 424.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 129 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 480.00 Y: 36.00 Z: 420.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 130 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 484.00 Y: 36.00 Z: 416.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 131 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 468.00 Y: 40.00 Z: 424.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 132 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 472.00 Y: 40.00 Z: 420.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 133 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 468.00 Y: 40.00 Z: 408.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 134 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 316.00 Y: 42.00 Z: 404.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 135 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 316.00 Y: 42.00 Z: 412.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 136 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: 42.00 Z: 412.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 137 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: 42.00 Z: 404.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 138 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 300.00 Y: 42.00 Z: 404.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 139 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 300.00 Y: 42.00 Z: 412.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 140 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 316.00 Y: 42.00 Z: 420.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 141 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: 42.00 Z: 420.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 142 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 300.00 Y: 42.00 Z: 420.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 143 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 184.00 Y: 42.00 Z: 416.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
SEQEND
/* 144 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 272.00 Y: 42.00 Z: 208.00 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 145 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 312.00 Y: 42.00 Z: 232.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 146 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 336.00 Y: 42.00 Z: 236.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 147 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 176.00 Y: 42.00 Z: 348.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 148 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 176.00 Y: 42.00 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 149 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 408.00 Y: 42.00 Z: 212.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 150 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 408.00 Y: 42.00 Z: 192.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 151 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 464.00 Y: 42.00 Z: 200.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 152 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 292.00 Y: 42.00 Z: 196.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 153 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 300.00 Y: 42.00 Z: 200.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 154 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: 42.00 Z: 204.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 155 : LIT1.WAX */
CLASS: SPRITE DATA: 17 X: 172.00 Y: 42.00 Z: 424.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 156 : LIT1.WAX */
CLASS: SPRITE DATA: 17 X: 172.00 Y: 42.00 Z: 192.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 157 : TIELO-3.3DO */
CLASS: 3D DATA: 3 X: 120.00 Y: 34.00 Z: 208.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 158 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 122.00 Y: 42.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 159 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 132.00 Y: 42.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 160 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 127.00 Y: 42.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 161 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 137.00 Y: 42.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 162 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 127.00 Y: 42.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 163 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 132.00 Y: 42.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 164 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 122.00 Y: 42.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 165 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 480.00 Y: 40.00 Z: 412.00 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 166 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 130.00 Y: 38.00 Z: 306.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 167 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 132.00 Y: 38.00 Z: 306.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 168 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 134.00 Y: 38.00 Z: 306.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 169 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 124.00 Y: 42.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 170 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 116.00 Y: 42.00 Z: 348.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 171 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 116.00 Y: 42.00 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 172 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 100.00 Y: 44.00 Z: 224.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 173 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 112.00 Y: 44.00 Z: 232.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 174 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 124.00 Y: 44.00 Z: 232.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 175 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 136.00 Y: 44.00 Z: 224.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 176 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: 148.00 Y: 44.00 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 177 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: 92.00 Y: 44.00 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 178 : DEDBODY3.FME */
CLASS: FRAME DATA: 11 X: 92.00 Y: 44.00 Z: 416.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 179 : DEDBODY1.FME */
CLASS: FRAME DATA: 12 X: 136.00 Y: 44.00 Z: 432.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 180 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 96.00 Y: 42.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 181 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 56.00 Y: 42.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 182 : PROBE.WAX */
CLASS: SPRITE DATA: 18 X: 96.00 Y: 58.00 Z: 324.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: PROBE_DROID
SEQEND
/* 183 : PROBE.WAX */
CLASS: SPRITE DATA: 18 X: 56.00 Y: 58.00 Z: 324.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: PROBE_DROID
SEQEND
/* 184 : PROBE.WAX */
CLASS: SPRITE DATA: 18 X: 56.00 Y: 58.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
TYPE: PROBE_DROID
SEQEND
/* 185 : PROBE.WAX */
CLASS: SPRITE DATA: 18 X: 100.00 Y: 58.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: PROBE_DROID
SEQEND
/* 186 : REMOTE.WAX */
CLASS: SPRITE DATA: 19 X: 20.00 Y: 37.00 Z: 316.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: REMOTE
SEQEND
/* 187 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 40.00 Y: 48.00 Z: 408.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 188 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 20.00 Y: 42.00 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 189 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 60.00 Y: 42.00 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 190 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 48.00 Y: 44.00 Z: 388.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 191 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 24.00 Y: 46.00 Z: 396.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 192 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 32.00 Y: 46.00 Z: 396.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 193 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 60.00 Y: 46.00 Z: 396.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 194 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 24.00 Y: 44.00 Z: 388.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 195 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 32.00 Y: 42.00 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 196 : LIT2.WAX */
CLASS: SPRITE DATA: 20 X: 12.00 Y: 42.00 Z: 372.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 197 : LIT2.WAX */
CLASS: SPRITE DATA: 20 X: 68.00 Y: 42.00 Z: 372.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 198 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 144.00 Y: 44.00 Z: 244.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 199 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 148.00 Y: 44.00 Z: 244.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 200 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 148.00 Y: 44.00 Z: 240.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 201 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 148.00 Y: 44.00 Z: 236.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 202 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 92.00 Y: 44.00 Z: 244.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 203 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 88.00 Y: 44.00 Z: 240.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 204 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 88.00 Y: 44.00 Z: 236.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 205 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 56.00 Y: 42.00 Z: 356.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 206 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 36.00 Y: 42.00 Z: 280.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 207 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 60.00 Y: 42.00 Z: 228.00 PCH: 0.00 YAW: -70.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 208 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -4.00 Y: 42.00 Z: 324.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 209 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 72.00 Y: 42.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 210 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 56.00 Y: 42.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 211 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 56.00 Y: 42.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 212 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 60.00 Y: 42.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 213 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 72.00 Y: 42.00 Z: 256.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 214 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 68.00 Y: 42.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 215 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 48.00 Y: 38.00 Z: 264.00 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 216 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 46.00 Y: 38.00 Z: 258.00 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 217 : ASHTRAY.FME */
CLASS: FRAME DATA: 13 X: 60.00 Y: 42.00 Z: 268.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 218 : ASHTRAY.FME */
CLASS: FRAME DATA: 13 X: 68.00 Y: 42.00 Z: 246.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 219 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 12.00 Y: 42.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 220 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 20.00 Y: 42.00 Z: 220.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 221 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 52.00 Y: 42.00 Z: 200.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 222 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 32.00 Y: 42.00 Z: 204.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 223 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 40.00 Y: 42.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 224 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 12.00 Y: 42.00 Z: 224.00 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 225 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -40.00 Y: 42.00 Z: 326.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 226 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -54.00 Y: 42.00 Z: 298.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 227 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -96.00 Y: 42.00 Z: 300.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 228 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -96.00 Y: 42.00 Z: 324.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 229 : BOSSK.WAX */
CLASS: SPRITE DATA: 22 X: -96.00 Y: 32.00 Z: 336.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOSSK
SEQEND
/* 230 : BOSSK.WAX */
CLASS: SPRITE DATA: 22 X: -68.00 Y: 32.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: BOSSK
SEQEND
/* 231 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: -92.00 Y: 32.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 232 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: -60.00 Y: 32.00 Z: 336.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: REE_YEES
SEQEND
/* 233 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: -52.00 Y: 32.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 234 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: -76.00 Y: 32.00 Z: 336.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 235 : ILIFE.WAX */
CLASS: SPRITE DATA: 4 X: 16.00 Y: 42.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 236 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 476.00 Y: 40.00 Z: 416.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 237 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 132.00 Y: 38.00 Z: 318.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 238 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 16.00 Y: 42.00 Z: 320.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 239 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 16.00 Y: 42.00 Z: 316.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 240 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: -128.00 Y: 42.00 Z: 320.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 241 : REMOTE.WAX */
CLASS: SPRITE DATA: 19 X: -156.00 Y: 48.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: REMOTE
SEQEND
/* 242 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: -160.00 Y: 54.00 Z: 296.00 PCH: 0.00 YAW: -120.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 243 : IMORTAR.FME */
CLASS: FRAME DATA: 14 X: 132.00 Y: 38.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 244 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 137.00 Y: 42.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 245 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 142.00 Y: 42.00 Z: 295.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 246 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 22.00 Y: 42.00 Z: 298.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 247 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 10.00 Y: 42.00 Z: 218.00 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 248 : DEDBODY2.FME */
CLASS: FRAME DATA: 8 X: 36.00 Y: 38.00 Z: 212.00 PCH: 0.00 YAW: -70.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 249 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: -60.00 Y: 32.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 250 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: -24.00 Y: 32.00 Z: 244.00 PCH: 0.00 YAW: -120.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 251 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -36.00 Y: 32.00 Z: 272.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 252 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: -32.00 Y: 32.00 Z: 356.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 253 : EMSCULP.WAX */
CLASS: SPRITE DATA: 23 X: -6.00 Y: 32.00 Z: 366.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 254 : EMSCULP.WAX */
CLASS: SPRITE DATA: 23 X: -6.00 Y: 32.00 Z: 258.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 255 : LIT4.FME */
CLASS: FRAME DATA: 16 X: -104.00 Y: 32.00 Z: 274.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 256 : LIT4.FME */
CLASS: FRAME DATA: 16 X: -104.00 Y: 32.00 Z: 352.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 257 : BOBAFETT.WAX */
CLASS: SPRITE DATA: 24 X: -108.00 Y: 32.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOBA_FETT
SEQEND
/* 258 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: -148.00 Y: 54.00 Z: 332.00 PCH: 0.00 YAW: -120.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 259 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: -148.00 Y: 50.00 Z: 280.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 260 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: -152.00 Y: 50.00 Z: 280.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 261 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: -156.00 Y: 50.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 262 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: -40.00 Y: 26.00 Z: 236.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 263 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: -44.00 Y: 26.00 Z: 236.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 264 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: -44.00 Y: 26.00 Z: 388.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 265 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: -40.00 Y: 26.00 Z: 388.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 266 : INTDROID.WAX */
CLASS: SPRITE DATA: 6 X: -72.00 Y: 26.00 Z: 356.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 267 : INTDROID.WAX */
CLASS: SPRITE DATA: 6 X: -72.00 Y: 26.00 Z: 268.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 268 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 68.00 Y: 16.00 Z: 288.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 269 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 148.00 Y: 16.00 Z: 292.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 270 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 148.00 Y: 16.00 Z: 284.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 271 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 168.00 Y: 16.00 Z: 269.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 272 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 140.00 Y: 16.00 Z: 255.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 273 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 168.00 Y: 16.00 Z: 255.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 274 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 168.00 Y: 16.00 Z: 262.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 275 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 140.00 Y: 16.00 Z: 262.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 276 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 100.00 Y: 16.00 Z: 324.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 277 : LIT1.WAX */
CLASS: SPRITE DATA: 17 X: 84.00 Y: 16.00 Z: 332.00 PCH: 0.00 YAW: 135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 278 : LIT1.WAX */
CLASS: SPRITE DATA: 17 X: 100.00 Y: 16.00 Z: 332.00 PCH: 0.00 YAW: -135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 279 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 78.00 Y: 12.00 Z: 320.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 280 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 78.00 Y: 12.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 281 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 84.00 Y: 16.00 Z: 320.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 282 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 92.00 Y: 16.00 Z: 292.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 283 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 164.00 Y: 16.00 Z: 344.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 284 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 180.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 285 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 178.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 286 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 164.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 287 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 182.00 Y: 16.00 Z: 342.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 288 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 182.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 289 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 182.00 Y: 16.00 Z: 338.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 290 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 140.00 Y: 16.00 Z: 304.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 291 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 256.00 Y: 16.00 Z: 352.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 292 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 272.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 293 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 288.00 Y: 16.00 Z: 332.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 294 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 256.00 Y: 16.00 Z: 332.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 295 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 48.00 Y: 20.00 Z: 308.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 296 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 8.00 Y: 16.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 297 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 20.00 Y: 16.00 Z: 288.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 298 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 24.00 Y: 16.00 Z: 332.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 299 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 28.00 Y: 16.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 300 : LIT2.WAX */
CLASS: SPRITE DATA: 20 X: 292.00 Y: 16.00 Z: 356.00 PCH: 0.00 YAW: -135.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 301 : LIT2.WAX */
CLASS: SPRITE DATA: 20 X: 292.00 Y: 16.00 Z: 324.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 302 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 280.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 303 : TABLE.WAX */
CLASS: SPRITE DATA: 11 X: 260.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 304 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 260.00 Y: 16.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 305 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 264.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 306 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 276.00 Y: 16.00 Z: 340.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 307 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 280.00 Y: 16.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 308 : CHAIR.WAX */
CLASS: SPRITE DATA: 12 X: 280.00 Y: 16.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 309 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: 292.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 310 : REMOTE.WAX */
CLASS: SPRITE DATA: 19 X: 316.00 Y: 6.00 Z: 304.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: REMOTE
SEQEND
/* 311 : LANDMINE.FME */
CLASS: FRAME DATA: 17 X: 439.00 Y: 56.00 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 312 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 434.00 Y: 56.00 Z: 282.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 313 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 436.00 Y: 56.00 Z: 286.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 314 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 434.00 Y: 56.00 Z: 286.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 315 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 456.00 Y: 64.00 Z: 288.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: TROOP
SEQEND
/* 316 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 25 X: 484.00 Y: 64.00 Z: 266.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: G_GUARD
SEQEND
/* 317 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 25 X: 496.00 Y: 64.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: G_GUARD
SEQEND
/* 318 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 428.00 Y: 64.00 Z: 262.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 319 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 452.00 Y: 56.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 320 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 452.00 Y: 48.00 Z: 252.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 321 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 452.00 Y: 40.00 Z: 244.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 322 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 474.00 Y: 56.00 Z: 274.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 323 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 548.00 Y: 48.00 Z: 296.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 324 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 438.00 Y: 38.00 Z: 230.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 325 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 444.00 Y: 38.00 Z: 230.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 326 : IDETS.FME */
CLASS: FRAME DATA: 18 X: 480.00 Y: 42.00 Z: 188.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 327 : BASE.3DO */
CLASS: 3D DATA: 5 X: 600.00 Y: 56.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 328 : BASE.3DO */
CLASS: 3D DATA: 5 X: 616.00 Y: 56.00 Z: 332.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
/* 329 : GUN.3DO */
CLASS: 3D DATA: 6 X: 600.00 Y: 57.00 Z: 312.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 330 : GUN.3DO */
CLASS: 3D DATA: 6 X: 616.00 Y: 57.00 Z: 332.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TURRET
SEQEND
/* 331 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 444.00 Y: 56.00 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 332 : IDETS.FME */
CLASS: FRAME DATA: 18 X: -64.00 Y: 32.00 Z: 364.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 333 : BASE.3DO */
CLASS: 3D DATA: 5 X: -155.75 Y: 36.00 Z: 311.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 334 : GUN.3DO */
CLASS: 3D DATA: 6 X: -155.73 Y: 36.00 Z: 311.73 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 335 : BASE.3DO */
CLASS: 3D DATA: 5 X: 308.00 Y: -50.00 Z: 312.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 336 : BASE.3DO */
CLASS: 3D DATA: 5 X: 296.00 Y: -50.00 Z: 324.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
/* 337 : BASE.3DO */
CLASS: 3D DATA: 5 X: 296.00 Y: -50.00 Z: 300.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
/* 338 : GUN.3DO */
CLASS: 3D DATA: 6 X: 308.00 Y: -49.00 Z: 312.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 339 : GUN.3DO */
CLASS: 3D DATA: 6 X: 296.00 Y: -49.00 Z: 324.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TURRET
SEQEND
/* 340 : GUN.3DO */
CLASS: 3D DATA: 6 X: 296.00 Y: -49.00 Z: 300.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 341 : BASE.3DO */
CLASS: 3D DATA: 5 X: 148.00 Y: 4.00 Z: 304.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 342 : GUN.3DO */
CLASS: 3D DATA: 6 X: 148.00 Y: 5.00 Z: 304.00 PCH: 0.00 YAW: -45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 343 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 324.00 Y: 8.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 344 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 324.00 Y: 8.00 Z: 216.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 345 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 328.00 Y: 8.00 Z: 220.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 346 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: 324.00 Y: 8.00 Z: 212.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 347 : LANDMINE.FME */
CLASS: FRAME DATA: 17 X: 328.00 Y: 8.00 Z: 216.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: LAND_MINE
SEQEND
/* 348 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 284.00 Y: 8.00 Z: 268.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 349 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 328.00 Y: 8.00 Z: 224.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 350 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 290.00 Y: 8.00 Z: 242.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 351 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 276.00 Y: 8.00 Z: 260.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 352 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 324.00 Y: 8.00 Z: 244.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 353 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 328.00 Y: 8.00 Z: 244.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 354 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 304.00 Y: 16.00 Z: 256.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 355 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 284.00 Y: 16.00 Z: 228.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 356 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 260.00 Y: 16.00 Z: 240.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 357 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 25 X: 304.00 Y: 16.00 Z: 224.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: G_GUARD
SEQEND
/* 358 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: 308.00 Y: 16.00 Z: 244.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 359 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 252.00 Y: 16.00 Z: 384.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 360 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 280.00 Y: 16.00 Z: 384.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 361 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 384.00 Y: 16.00 Z: 312.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 362 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 368.00 Y: 16.00 Z: 336.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 363 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 220.00 Y: 16.00 Z: 316.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 364 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 220.00 Y: 16.00 Z: 308.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 365 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 408.00 Y: 16.00 Z: 352.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 366 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 412.00 Y: 16.00 Z: 312.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 367 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 408.00 Y: 16.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 368 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 380.00 Y: 16.00 Z: 288.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 369 : DEDBODY3.FME */
CLASS: FRAME DATA: 11 X: 324.00 Y: 16.00 Z: 348.00 PCH: 0.00 YAW: -70.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 370 : GFVENTDN.FME */
CLASS: FRAME DATA: 19 X: 340.00 Y: 16.00 Z: 352.00 PCH: 0.00 YAW: -70.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 371 : GFVENTDN.FME */
CLASS: FRAME DATA: 19 X: 340.00 Y: 16.00 Z: 344.00 PCH: 0.00 YAW: -70.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 372 : BASE.3DO */
CLASS: 3D DATA: 5 X: 328.00 Y: 2.00 Z: 304.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 373 : GUN.3DO */
CLASS: 3D DATA: 6 X: 328.00 Y: 3.00 Z: 304.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 374 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 416.00 Y: -24.00 Z: 320.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 375 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 416.00 Y: -24.00 Z: 304.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 376 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 360.00 Y: -26.00 Z: 348.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 377 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 244.00 Y: -26.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 378 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 320.00 Y: -34.00 Z: 260.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 379 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 296.00 Y: -34.00 Z: 356.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 380 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 208.00 Y: -34.00 Z: 332.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 381 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 204.00 Y: -34.00 Z: 304.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 382 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 356.00 Y: -26.00 Z: 336.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 383 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 368.00 Y: -26.00 Z: 272.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 384 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 376.00 Y: -26.00 Z: 264.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 385 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 312.00 Y: -34.00 Z: 300.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 386 : STORMFIN.WAX */
CLASS: SPRITE DATA: 2 X: 308.00 Y: -34.00 Z: 332.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 387 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 324.00 Y: -34.00 Z: 364.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 388 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 304.00 Y: -34.00 Z: 264.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 389 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 256.00 Y: -26.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
TYPE: COMMANDO
SEQEND
/* 390 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 268.00 Y: -26.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: COMMANDO
SEQEND
/* 391 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 204.00 Y: -34.00 Z: 320.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 392 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 216.00 Y: -34.00 Z: 292.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 393 : INTDROID.WAX */
CLASS: SPRITE DATA: 6 X: 472.00 Y: -30.00 Z: 296.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 394 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 236.00 Y: -26.00 Z: 296.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 395 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 240.00 Y: -26.00 Z: 296.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: -1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 396 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 236.00 Y: -26.00 Z: 300.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 397 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 204.00 Y: -38.00 Z: 340.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 398 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 200.00 Y: -38.00 Z: 336.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 399 : ICANNON.FME */
CLASS: FRAME DATA: 20 X: 460.00 Y: -24.00 Z: 272.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CANNON
SEQEND
/* 400 : IPLAZMA.FME */
CLASS: FRAME DATA: 21 X: 480.00 Y: -24.00 Z: 288.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 401 : IPLAZMA.FME */
CLASS: FRAME DATA: 21 X: 480.00 Y: -24.00 Z: 280.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 402 : IMSLS.FME */
CLASS: FRAME DATA: 22 X: 480.00 Y: -24.00 Z: 284.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 403 : IMSLS.FME */
CLASS: FRAME DATA: 22 X: 480.00 Y: -24.00 Z: 276.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 404 : IFUSION.FME */
CLASS: FRAME DATA: 23 X: 456.00 Y: 38.00 Z: 230.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 405 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 482.00 Y: 42.00 Z: 236.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 406 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 482.00 Y: 42.00 Z: 234.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 407 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 482.00 Y: 42.00 Z: 232.00 PCH: 0.00 YAW: -90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 408 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 268.00 Y: -26.00 Z: 296.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 409 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 256.00 Y: -26.00 Z: 296.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 410 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 1 X: 244.00 Y: -26.00 Z: 296.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 3
SEQ
TYPE: I_OFFICER
SEQEND
/* 411 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 332.00 Y: 16.00 Z: 354.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 412 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 336.00 Y: 16.00 Z: 354.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 413 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 282.00 Y: -34.00 Z: 350.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 414 : ISHELLS.FME */
CLASS: FRAME DATA: 15 X: 282.00 Y: -34.00 Z: 346.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 415 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 386.00 Y: 16.00 Z: 330.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 416 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 390.00 Y: 16.00 Z: 330.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 417 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: 394.00 Y: 16.00 Z: 330.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 418 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 388.00 Y: 16.00 Z: 316.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 419 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 390.00 Y: 16.00 Z: 316.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 420 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 392.00 Y: 16.00 Z: 316.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM POWER
SEQEND
/* 421 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: -162.00 Y: 50.00 Z: 338.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 422 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 390.00 Y: 16.00 Z: 280.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 423 : IREVIVE.WAX */
CLASS: SPRITE DATA: 10 X: 234.00 Y: -26.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 424 : COMMANDO.WAX */
CLASS: SPRITE DATA: 3 X: 352.00 Y: -26.00 Z: 280.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 425 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 376.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 426 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 374.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 427 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 372.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 428 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 392.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 429 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 394.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 430 : IENERGY.FME */
CLASS: FRAME DATA: 7 X: 396.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 431 : IDETS.FME */
CLASS: FRAME DATA: 18 X: 356.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 432 : IDETS.FME */
CLASS: FRAME DATA: 18 X: 376.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 433 : IDETS.FME */
CLASS: FRAME DATA: 18 X: 372.00 Y: 59.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 434 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 406.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 435 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 404.00 Y: 59.00 Z: 410.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 436 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -66.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 437 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -70.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 438 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -74.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 439 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -100.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 440 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -96.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 441 : BARREL.WAX */
CLASS: SPRITE DATA: 21 X: -92.00 Y: 32.00 Z: 346.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 442 : IARMOR.WAX */
CLASS: SPRITE DATA: 5 X: -64.00 Y: 32.00 Z: 260.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND